A lone house sites on a hill, some spare shrubs surround it. There’s a white picket fence, cached with dust but still well mended. Its posts echo the hills rolling beneath. Everything is gentle and nothing seems hard. Why there’s a two-story tower in the middle of the plain...wait, maybe it’s not the middle. From where you are, the plain totally surrounds you. It looks like you could walk miles in either direction and still be nowhere nears its edges. The middle then must be somewhere, but you can’t be sure it’s where you are and where this building is. The building appears to have just the one door and two windows and no apparent purpose. Maybe if there were a horse tied up out back, or at least some semblance of people having been here. To find out, you might just have to go in and see for yourself.
I make beats with synthesizers, recordings, samples, & modded Gameboys.
Part of the East Coast beat & lo-fi scene.
Representing portions of Rhythmus Records & Boston8Bit.
Vintage synth enthusiest. Modern synth visionary.
Sound designer and composer by trade.
I create sound effects & music for video games and visual media.
Clients include AKAI, Girls Make Games, EPiC Software, LLC., MIT Game Lab, and more.
I released an album in 2014.
I'm working on releasing another soon. This one is very different.
Blog writer for The ChipWIN Blog.
Graduated from Berklee College of Music in 2012.